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Oh boy, that took longer than expected. I tell you, you better be grinding and leveling your characters before you start the final mission. They seriously ramped up the difficulty in this one, although the it’s okay to lose to the final boss. Anyone tried beating him yet? I heard you get a different ending…

So like, screw this. I lost my level 55 Lockon in the previous mission to Ali, and having overwritten my save file, there’s no way to retrace my steps. There goes my long range attacking unit. It did make the game much more difficult than it already is, but I guess I’ll manage.

For this mission, all my units are scattered all over the map, and there’s no way to regoup them. Thankfully I just had to survive for 30 turns for this one, but with my Tieria out of SP, he’s pretty much deadweight, which means no artillery as well orz In any case, having the highest SPD stat among everyone else in the team, my Setsuna had the first move, but god damn, I miscalculated my movement options from the previous mission and placed him right next the tile where Alejandro is.

See what I mean by them ramping up the difficulty? Having purchased the 「GN Armor」 for about Cr 30,000, Alejandro destroys right off the bat with his counterattack skill, leaving me only with the main Exia unit alone. Oh did I mention the 「GN Armor」 was piloted by Lasse? There isn’t a requirement to keep him alive, so meh. Basically this turn was wasted with my trying to futilly damage Alejandro’s Alvatore with ranged attacks.

It was Allelujah’s turn next, and with Kyrios heavily damaged, I had to at least stall for time until my Trans-Am energy gauge refills. Luckily, I had another trump card up my sleeves, which involves merging the personalities of my Allelujah and Hallelujah into one single entity. It does come with a stat bonus, but I’ll be sacrificing my VIT stat as a tradeoff. Either way, I used up the turn by engaging both Soma and Sergei, making full use of my Double Movement perk gained from the merge. Turn done, and I return to controlling Setsuna.

I manage to remember reading on that walkthrough about using melee attacks against Alvatore. Since I had sufficient SP and ranged attacks weren’t working anyway, I decided to use one of Exia’s strongest special moves.

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Well, that sorta did the trick, but my turn ended right after that, so I don’t get to see the extent of how the damage I dealt.

Woo-hoo! It’s Allelujah’s turn again, and this time my Trans-Am is fully charged.

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Thinking I could finish off the HRL aces with a buffed up Kyrios, I charged right at them, making one fatal miscalculation. Unless I were to split the pair up, they both gain a bonus to their ATK, AGI and SPD stats, with counter attack move to boot. So screwed. On the plus side, I managed to stall their turns until time was up, since none of the two units can move without the other.

I swear, Bandai doesn’t want you to win their game. At least not without you tearing all your hair out. From out of nowhere, they pull off some lame deus ex machina by unveiling the Alvatore’s 「Shin Konjiki Yoroi」* Mode orz *True Golden Armor.

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But whatever, good thing I have enough SP to pull of one more Special, so taking this idiot out shouldn’t be too much of a problem.

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Haha, owned, bitch. Who’s your GUNDAM now? Oh wait, a hidden transmission by Ribbons to rub it in.

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Whew, that was tough. Time to retre….WHAT THE FUCK?!

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SHIT! SHIT! SHIT! SHIT! I hate you Namco Bandai! Oh wait, I already cleared the mission. This turns out to be a pre-programmed battle scene, so I just had to sit back and watch everything till the end credits.

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The dust settles, and it seems Setsuna destroyed Graham’s Flag? Hard to tell nowadays, since they can easily bring dead people back to life. Either way, Setsuna starts narrating some bullshit so I guess I cleared this mission. I couldn’t tell if I had won the game, since in the cutscene, they showed Setsuna floating away in deep space and stuff…

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Well, that sure was a wild ride. Oh yes, if you have cleared the game 100%, there is a hidden cutscene after the credits are over.

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That’s right folks, you unlock the elusive GN-00 unit which can be imported to the expansion pack as a playable unit, this October. It’s these little rewards that make suffering through such an insanely tough game that makes it all worth the while. Either way, I’ve enjoyed playing this very much and is looking forward to the next installment with much anticipation. For now, there is the Code Geass R2 real time strategy game out next week, so be sure to try that out.

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11 Responses to “Gundam 00 大戦 Phase 25 「COMPLETE」”
  1. better still, make an unlockable mini dating sim for the OG (original) characters in SRW
    with H scenes

    oh wait, its a gundam game only…i guess h scenes of felt good enuf :p

  2. ee? xbox game? (・-・) PSP version hoshii na ∥○| ̄|_

  3. @waku^2

    Eh, why only Felt? That sexpot Sumeragi deserves some too. And Chink-tan of course. Nena too. Christina’s pretty hot. Screw this, every female from the show needs it. Tieria included.

    @hoshi

    dayone~

  4. because it would be cool if the game follows the story with lockon dying
    but after triggering certain flags
    u get to see them in bed the night b4 he died :p
    make it more dramatic

  5. i want Gundam on Gundam action.

    Setsuna-san’s last blog post..How far is too far?

  6. @waku^2

    Oh yeah, sentimental sex, Nasu style. I like it.

    @Setsuna

    I would call it gay if it wasn’t for Nadleeh looking so sexy.

  7. WHERE ARE MY H SCENES?!

  8. Gimme a copy of that 100% file eh?

    .sea’s last blog post..Chi’s Sweet Home 2

  9. I lol’d… I lol’d so much… this is hillarious. I love the style of this post…

    Deranged’s last blog post..Hey, it’s April 1st in Japan Already

  10. You forgot the 00 Gundam preview unlock =P

  11. i laughed so hard reading this post

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